Legendary
Sea 2
Sea 2 Island

Hot and Cold

An elemental paradox split down the center between molten lava fields and freezing ice caps. Houses the high-tech raid laboratory for Fruit Raid Awakenings and Law raids.

Sea RealmSea 2 Island
Level BracketLevel 1100 - 1250
Territory BossSmoke Admiral, Order (Law Raid Boss)
Zone SafetyQuests & PvP Active

Island Strategic Dossier

Sea 2 Tactical Zone

Leveling route, mob density, quest rewards & secret landmarks for Hot and Cold

Level BracketLevel 1100 - 1250
Zone SafetyQuests & PvP Active

An elemental paradox split down the center between molten lava fields and freezing ice caps. Houses the high-tech raid laboratory for Fruit Raid Awakenings and Law raids.

Resident NPCs & Services
Raid ScientistSells Fruit Raid microchips (100k Beli or physical fruit)
Docks & Spawn Points:Active
Boss Spawns & Threat Intel
Smoke AdmiralLv. 1150
Drops:Jitte weapon (10% drop chance)
Respawn Timer: 20 minutes
Order (Law Raid Boss)Lv. 1250
Drops:Koko sword, Zebra Cap, Core Brain
Respawn Timer: On Summon
Server Boss Alarm:Tracking Active
Secrets, Puzzles & Landmarks
Color code keypad puzzle room (Red, Blue, Green, Blue) opens the advanced raid laboratory chamber
Order raid summoning core chamber where Microchips are inserted to battle Law
Hidden Quests:Documented

Enemy Mobs & Quest Progression

4 Mob Variants
Enemy MobRequired LevelQuest RewardsFarming Tip
Lab Subordinate
Lv. 1100$12,250 Beli • 4,500,000 EXPGather with Buddha/Blizzard for rapid multi-target clear.
Horned Warrior
Lv. 1125$12,500 Beli • 5,000,000 EXPGather with Buddha/Blizzard for rapid multi-target clear.
Magma Ninja
Lv. 1175$12,750 Beli • 5,500,000 EXPGather with Buddha/Blizzard for rapid multi-target clear.
Lava Pirate
Lv. 1200$13,000 Beli • 6,000,000 EXPGather with Buddha/Blizzard for rapid multi-target clear.

Passives & Intrinsic Mechanics

1 Intrinsic Traits Active

Island Tactical Intel

Recommended level bracket 1100 - 1250. Contains 4 mob types, 2 territory bosses, and 2 secret landmarks.

Obtainment & In-Game Spawns

Sail to Sea 2. Recommended Level Bracket: 1100 - 1250.

Sea RequiredSea 2
Boss SourceSmoke Admiral, Order (Law Raid Boss)
Requirements
Sea 2
Level 1100 - 1250

Tactical Strengths & Weaknesses

Strengths (Pros)
Color code keypad puzzle room (Red, Blue, Green, Blue) opens the advanced raid laboratory chamber
Order raid summoning core chamber where Microchips are inserted to battle Law
Weaknesses (Cons)
Requires Sea 2 navigation & Level 1100 - 1250

Related locations

Rare
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Pirate Starter Island

The sun-drenched coastal haven where aspiring pirate captains begin their voyage across the First Sea. Features beginner sparring grounds, basic boat docks, and starter sword vendors.

Sea RealmSea 1 Island
Level BracketLevel 1 - 10
Rare
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Marine Starter Island

The fortified naval outpost welcoming newly enlisted Marine recruits. Positioned within defensive stone ramparts with early firearm specialists and naval vessel dispatchers.

Sea RealmSea 1 Island
Level BracketLevel 1 - 10
Rare
Sea 1 Island

Middle Town

The bustling central crossroads of the First Sea where traders gather. Hosts the premier Blox Fruit Dealer kiosk, weapon craftsmen, and the periodic spawn of the infamous raid boss The Saw.

Sea RealmSea 1 Island
Level BracketLevel 1 - 700 (Safe Hub)
Rare
Sea 1 Island

Jungle

A dense tropical rainforest island teeming with primates. World-famous as the home of Zioles (Blox Fruit Gacha) and the ancient puzzle chamber guarding the Level 200 Saber Expert (Shanks).

Sea RealmSea 1 Island
Level BracketLevel 15 - 30